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Visions

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*: stock marked with a star like this are not on hand and will be found for you when you order.
Daraja Griffin
Rarity: Uncommon
Color: White
Casting Cost: 3W
Type: Creature - Griffin
Text: Flying Sacrifice Daraja Griffin: Destroy target black creature.
Power/Toughness: 2/2 Daraja Griffin Use our Collection Sale Page
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Magic The Gathering > Visions
Dark Privilege
Rarity: Common
Color: Black
Casting Cost: 1B
Type: Enchant Creature
Text: Enchanted creature gets +1/+1. Sacrifice a creature: Regenerate enchanted creature. Dark Privilege Use our Collection Sale Page
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Magic The Gathering > Visions
Death Watch
Rarity: Common
Color: Black
Casting Cost: B
Type: Enchant Creature
Text: When enchanted creature is put into a graveyard, that creature's controller loses life equal to its power and you gain life equal to its toughness. Death Watch Use our Collection Sale Page
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Magic The Gathering > Visions
Desertion
Rarity: Rare
Color: Blue
Casting Cost: 3UU
Type: Instant
Text: Counter target spell. If it's an artifact or creature card, put it into play under your control instead of into its owner's graveyard. Desertion Use our Collection Sale Page
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Magic The Gathering > Visions
Desolation
Rarity: Uncommon
Color: Black
Casting Cost: 1BB
Type: Enchantment
Text: At end of turn, each player who tapped a land for mana during that turn sacrifices a land. If a plains is sacrificed this way, Desolation deals 2 damage to that plains' controller. Desolation Use our Collection Sale Page
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Magic The Gathering > Visions
Diamond Kaleidoscope
Rarity: Rare
Color: Artifact
Casting Cost: 4
Type: Artifact
Text: 3, T: Put a 0/1 Prism artifact creature token into play. Sacrifice a Prism token: Add one mana of any color to your mana pool. Diamond Kaleidoscope
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Magic The Gathering > Visions
Dormant Volcano
Rarity: Uncommon
Color: Land
Type: Land
Text: Dormant Volcano comes into play tapped. If Dormant Volcano would come into play, return an untapped mountain you control to its owner's hand instead. If you do, put Dormant Volcano into play. If you don't, put it into its owner's graveyard. T: Add R and one colorless mana to your mana pool. Dormant Volcano Use our Collection Sale Page
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Magic The Gathering > Visions
Dragon Mask
Rarity: Uncommon
Color: Artifact
Casting Cost: 3
Type: Artifact
Text: 3, T: Target creature you control gets +2/+2 until end of turn. Return it to its owner's hand at end of turn. Dragon Mask Use our Collection Sale Page
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Magic The Gathering > Visions
Dream Tides
Rarity: Uncommon
Color: Blue
Casting Cost: 2UU
Type: Enchantment
Text: Creatures don't untap during their controllers' untap step. Nongreen creatures have '2: Untap this creature. Play this ability only during your upkeep.' Dream Tides Use our Collection Sale Page
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Magic The Gathering > Visions
Dwarven Vigilantes
Rarity: Common
Color: Red
Casting Cost: 2R
Type: Creature - Dwarf
Text: Whenever Dwarven Vigilantes attacks and isn't blocked, you may have it deal damage equal to its power to target creature. If you do, Dwarven Vigilantes deals no combat damage this turn.
Power/Toughness: 2/2 Dwarven Vigilantes Use our Collection Sale Page
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Magic The Gathering > Visions
Elephant Grass
Rarity: Uncommon
Color: Green
Casting Cost: G
Type: Enchantment
Text: Cumulative upkeep 1 Black creatures can't attack you. Nonblack creatures can't attack you unless their controller pays an additional 2 for each creature attacking you. Elephant Grass Use our Collection Sale Page
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Magic The Gathering > Visions
Elkin Lair
Rarity: Rare
Color: Red
Casting Cost: 3R
Type: Enchant World
Text: At the beginning of each player's upkeep, that player removes a card at random in his or her hand from the game face up. The player may play that card as though it were in his or her hand. At end of turn, if the player hasn't played the card, the player puts it into his or her graveyard. Elkin Lair Use our Collection Sale Page
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Magic The Gathering > Visions
Elven Cache
Rarity: Common
Color: Green
Casting Cost: 2GG
Type: Sorcery
Text: Return target card from your graveyard to your hand. Elven Cache Use our Collection Sale Page
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Magic The Gathering > Visions
Emerald Charm
Rarity: Common
Color: Green
Casting Cost: G
Type: Instant
Text: Choose one - Untap target permanent; or destroy target global enchantment; or target creature loses flying until end of turn. Emerald Charm Use our Collection Sale Page
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Magic The Gathering > Visions
Equipoise
Rarity: Rare
Color: White
Casting Cost: 2W
Type: Enchantment
Text: At the beginning of your upkeep, for each artifact target player controls in excess of the number you control, choose an artifact he or she controls. Repeat this process for creatures and lands. The chosen permanents phase out. Equipoise Use our Collection Sale Page
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Magic The Gathering > Visions
Everglades
Rarity: Uncommon
Color: Land
Type: Land
Text: Everglades comes into play tapped. If Everglades would come into play, return an untapped swamp you control to its owner's hand instead. If you do, put Everglades into play. If you don't, put it into its owner's graveyard. T: Add B and one colorless mana to your mana pool. Everglades Use our Collection Sale Page
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Magic The Gathering > Visions
Eye Of Singularity
Rarity: Rare
Color: White
Casting Cost: 3W
Type: Enchant World
Text: When Eye of Singularity comes into play, destroy each permanent with the same name as another permanent, except for basic lands. They can't be regenerated. Whenever a permanent other than a basic land comes into play, destroy all other permanents with that name. They can't be regenerated. Eye Of Singularity Use our Collection Sale Page
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Magic The Gathering > Visions
Fallen Askari
Rarity: Common
Color: Black
Casting Cost: 1B
Type: Creature - Knight
Text: Flanking #(Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)# Fallen Askari can't block.
Power/Toughness: 2/2 Fallen Askari Use our Collection Sale Page
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Magic The Gathering > Visions
Femeref Enchantress
Rarity: Rare
Color: Gold
Casting Cost: GW
Type: Creature - Enchantress
Text: Whenever an enchantment is put into a graveyard from play, draw a card.
Power/Toughness: 1/2 Femeref Enchantress Use our Collection Sale Page
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Magic The Gathering > Visions
Feral Instinct
Rarity: Common
Color: Green
Casting Cost: 1G
Type: Instant
Text: Target creature gets +1/+1 until end of turn. Draw a card at the beginning of the next turn's upkeep. Feral Instinct Use our Collection Sale Page
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Magic The Gathering > Visions
*: stock marked with a star like this are not on hand and will be found for you when you order.
<<Page 1  Page 3>>


PAGE 1 : Aku Djinn...Crypt Rats
PAGE 2 : Daraja Griffin...Feral Instinct
PAGE 3 : Fireblast...Impulse
PAGE 4 : Infantry Veteran...Longbow Archer
PAGE 5 : Magma Mine...Pillar Tombs Of Aku
PAGE 6 : Prosperity...Scalebane's Elite
PAGE 7 : Shimmering Efreet...Teferi's Honor Guard
PAGE 8 : Teferi's Puzzle Box...Wake Of Vultures
PAGE 9 : Wand Of Denial...Zhalfirin Crusader




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