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Mercadian Masques

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*: stock marked with a star like this are not on hand and will be found for you when you order.
Cave-in
Rarity: Rare
Color: Red
Casting Cost: 3RR
Type: Sorcery
Text: You may remove a red card in your hand from the game instead of paying Cave-In's mana cost. Cave-In deals 2 damage to each creature and each player. Cave-in Use our Collection Sale Page
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Magic The Gathering > Mercadian Masques
Cavern Crawler
Rarity: Common
Color: Red
Casting Cost: 2R
Type: Creature - Insect
Text: Mountainwalk #(This creature is unblockable as long as defending player controls a mountain.)# R: Cavern Crawler gets +1/-1 until end of turn.
Power/Toughness: 0/3 Cavern Crawler Use our Collection Sale Page
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Magic The Gathering > Mercadian Masques
Ceremonial Guard
Rarity: Common
Color: Red
Casting Cost: 2R
Type: Creature - Soldier
Text: When Ceremonial Guard attacks or blocks, destroy it at end of combat.
Power/Toughness: 3/4 Ceremonial Guard Use our Collection Sale Page
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Magic The Gathering > Mercadian Masques
Chambered Nautilus
Rarity: Uncommon
Color: Blue
Casting Cost: 2U
Type: Creature - Beast
Text: Whenever Chambered Nautilus becomes blocked, you may draw a card.
Power/Toughness: 2/2 Chambered Nautilus Use our Collection Sale Page
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Magic The Gathering > Mercadian Masques
Chameleon Spirit
Rarity: Uncommon
Color: Blue
Casting Cost: 3U
Type: Creature - Illusion
Text: As Chameleon Spirit comes into play, choose a color. Chameleon Spirit's power and toughness are each equal to the number of permanents of the chosen color your opponents control.
Power/Toughness: */* Chameleon Spirit Use our Collection Sale Page
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Magic The Gathering > Mercadian Masques
Charisma
Rarity: Rare
Color: Blue
Casting Cost: UUU
Type: Enchant Creature
Text: Whenever enchanted creature deals damage to a creature, you control that creature as long as Charisma remains in play. Charisma
70       
Buying up to 13   
Magic The Gathering > Mercadian Masques
Charm Peddler
Rarity: Common
Color: White
Casting Cost: W
Type: Creature - Spellshaper
Text: W, T, Discard a card from your hand: The next time a source of your choice would deal damage to target creature this turn, prevent that damage.
Power/Toughness: 1/1 Charm Peddler Use our Collection Sale Page
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Magic The Gathering > Mercadian Masques
Charmed Griffin
Rarity: Uncommon
Color: White
Casting Cost: 3W
Type: Creature - Griffin
Text: Flying When Charmed Griffin comes into play, each other player may put an artifact or enchantment card into play from his or her hand.
Power/Toughness: 3/3 Charmed Griffin Use our Collection Sale Page
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Magic The Gathering > Mercadian Masques
Cho-arrim Alchemist
Rarity: Rare
Color: White
Casting Cost: W
Type: Creature - Spellshaper
Text: 1WW, T, Discard a card from your hand: The next time a source of your choice would deal damage to you this turn, prevent that damage and gain that much life.
Power/Toughness: 1/1 Cho-arrim Alchemist Use our Collection Sale Page
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Magic The Gathering > Mercadian Masques
Cho-arrim Bruiser
Rarity: Rare
Color: White
Casting Cost: 5W
Type: Creature - Rebel
Text: Whenever Cho-Arrim Bruiser attacks, you may tap up to two target creatures.
Power/Toughness: 3/4 Cho-arrim Bruiser Use our Collection Sale Page
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Magic The Gathering > Mercadian Masques
Cho-arrim Legate
Rarity: Uncommon
Color: White
Casting Cost: 2W
Type: Creature - Soldier
Text: Protection from black If an opponent controls a swamp and you control a plains, you may play Cho-Arrim Legate without paying its mana cost.
Power/Toughness: 1/2 Cho-arrim Legate Use our Collection Sale Page
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Magic The Gathering > Mercadian Masques
Cho-manno's Blessing
Rarity: Common
Color: White
Casting Cost: WW
Type: Enchant Creature
Text: You may play Cho-Manno's Blessing any time you could play an instant. As Cho-Manno's Blessing comes into play, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Cho-Manno's Blessing. Cho-manno's Blessing Use our Collection Sale Page
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Magic The Gathering > Mercadian Masques
Cho-manno, Revolutionary
Rarity: Rare
Color: White
Casting Cost: 2WW
Type: Creature - Rebel Legend
Text: Prevent all damage that would be dealt to Cho-Manno, Revolutionary.
Power/Toughness: 2/2 Cho-manno, Revolutionary Use our Collection Sale Page
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Magic The Gathering > Mercadian Masques
Cinder Elemental
Rarity: Uncommon
Color: Red
Casting Cost: 3R
Type: Creature - Elemental
Text: XR, T, Sacrifice Cinder Elemental: Cinder Elemental deals X damage to target creature or player.
Power/Toughness: 2/2 Cinder Elemental Use our Collection Sale Page
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Magic The Gathering > Mercadian Masques
Clear The Land
Rarity: Rare
Color: Green
Casting Cost: 2G
Type: Sorcery
Text: Each player reveals the top five cards of his or her library, puts into play tapped all land cards revealed this way, and removes the rest from the game. Clear The Land Use our Collection Sale Page
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Magic The Gathering > Mercadian Masques
Close Quarters
Rarity: Uncommon
Color: Red
Casting Cost: 2RR
Type: Enchantment
Text: Whenever a creature you control becomes blocked, Close Quarters deals 1 damage to target creature or player. Close Quarters Use our Collection Sale Page
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Magic The Gathering > Mercadian Masques
Cloud Sprite
Rarity: Common
Color: Blue
Casting Cost: U
Type: Creature - Faerie
Text: Flying Cloud Sprite may block only creatures with flying.
Power/Toughness: 1/1 Cloud Sprite Use our Collection Sale Page
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Magic The Gathering > Mercadian Masques
Coastal Piracy
Rarity: Uncommon
Color: Blue
Casting Cost: 2UU
Type: Enchantment
Text: Whenever a creature you control deals combat damage to an opponent, you may draw a card. Coastal Piracy Use our Collection Sale Page
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Magic The Gathering > Mercadian Masques
Collective Unconscious
Rarity: Rare
Color: Green
Casting Cost: 4GG
Type: Sorcery
Text: Draw a card for each creature you control. Collective Unconscious Use our Collection Sale Page
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Magic The Gathering > Mercadian Masques
Common Cause
Rarity: Rare
Color: White
Casting Cost: 2W
Type: Enchantment
Text: Nonartifact creatures get +2/+2 as long as they all share a color. Common Cause Use our Collection Sale Page
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Magic The Gathering > Mercadian Masques
*: stock marked with a star like this are not on hand and will be found for you when you order.
<<Page 2  Page 4>>


PAGE 1 : Aerial Caravan...Blood Hound
PAGE 2 : Blood Oath...Cave Sense
PAGE 3 : Cave-in...Common Cause
PAGE 4 : Conspiracy...Deepwood Drummer
PAGE 5 : Deepwood Elder...Extortion
PAGE 6 : Extravagant Spirit...Ghoul's Feast
PAGE 7 : Giant Caterpillar...Howling Wolf
PAGE 8 : Hunted Wumpus...Kyren Negotiations
PAGE 9 : Kyren Sniper...Mercadian Bazaar
PAGE 10 : Mercadian Lift...Panacea
PAGE 11 : Pangosaur...Ramosian Sky Marshal
PAGE 12 : Rampart Crawler...Rushwood Elemental
PAGE 13 : Rushwood Grove...Sever Soul
PAGE 14 : Shock Troops...Squallmonger
PAGE 15 : Squee, Goblin Nabob...Thwart
PAGE 16 : Tidal Bore...Venomous Dragonfly
PAGE 17 : Vernal Equinox...Worry Beads




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