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Innistrad Foil

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*: stock marked with a star like this are not on hand and will be found for you when you order.
Vampire Interloper
Rarity: Common
Color: Black
Casting Cost: 1B
Type: Creature - Vampire Scout
Text: Flying. Vampire Interloper can't block.
Power/Toughness: 2/1 Vampire Interloper Use our Collection Sale Page
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Magic The Gathering > Innistrad Foil
Vampiric Fury
Rarity: Common
Color: Red
Casting Cost: 1R
Type: Instant
Text: Vampire creatures you control get +2/+0 and gain first strike until end of turn. Vampiric Fury Use our Collection Sale Page
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Magic The Gathering > Innistrad Foil
Victim of Night
Rarity: Common
Color: Black
Casting Cost: BB
Type: Instant
Text: Destroy target non-Vampire, non-Werewolf, non-Zombie creature. Victim of Night Use our Collection Sale Page
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Magic The Gathering > Innistrad Foil
Village Bell-Ringer
Rarity: Common
Color: White
Casting Cost: 2W
Type: Creature - Human Scout
Text: Flash (You may cast this spell any time you could cast an instant.). When Village Bell-Ringer enters the battlefield, untap all creatures you control.
Power/Toughness: 1/4 Village Bell-Ringer Use our Collection Sale Page
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Magic The Gathering > Innistrad Foil
Village Cannibals
Rarity: Uncommon
Color: Black
Casting Cost: 2B
Type: Creature - Human
Text: Whenever another Human creature dies, put a +1/+1 counter on Village Cannibals.
Power/Toughness: 2/2 Village Cannibals Use our Collection Sale Page
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Magic The Gathering > Innistrad Foil
Village Ironsmith
Rarity: Common
Color: Red
Casting Cost: 1R
Type: Creature - Human Werewolf
Text: First strike. At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith.
Power/Toughness: 1/1 Village Ironsmith Use our Collection Sale Page
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Magic The Gathering > Innistrad Foil
Villagers of Estwald
Rarity: Common
Color: Green
Casting Cost: 2G
Type: Creature - Human Werewolf
Text: At the beginning of each upkeep, if no spells were cast last turn, transform Villagers of Estwald.
Power/Toughness: 2/3 Villagers of Estwald Use our Collection Sale Page
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Magic The Gathering > Innistrad Foil
Voiceless Spirit
Rarity: Common
Color: White
Casting Cost: 2W
Type: Creature - Spirit
Text: Flying, first strike
Power/Toughness: 2/1 Voiceless Spirit Use our Collection Sale Page
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Magic The Gathering > Innistrad Foil
Walking Corpse
Rarity: Common
Color: Black
Casting Cost: 1B
Type: Creature - Zombie
Power/Toughness: 2/2 Walking Corpse Use our Collection Sale Page
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Magic The Gathering > Innistrad Foil
Witchbane Orb
Rarity: Rare
Color: Artifact
Casting Cost: 4
Type: Artifact
Text: When Witchbane Orb enters the battlefield, destroy all Curses attached to you.You have hexproof. (You can't be the target of spells or abilities your opponents control, including Aura spells.) Witchbane Orb Use our Collection Sale Page
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Magic The Gathering > Innistrad Foil
Wooden Stake
Rarity: Common
Color: Artifact
Casting Cost: 2
Type: Artifact - Equipment
Text: Equipped creature gets +1/+0.Whenever equipped creature blocks or becomes blocked by a Vampire, destroy that creature. It can't be regenerated. Wooden Stake Use our Collection Sale Page
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Magic The Gathering > Innistrad Foil
Woodland Cemetery
Rarity: Rare
Color: Land
Type: Land
Text: Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.{T}: Add {B} or {G} to your mana pool. Woodland Cemetery Use our Collection Sale Page
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Magic The Gathering > Innistrad Foil
Woodland Sleuth
Rarity: Common
Color: Green
Casting Cost: 3G
Type: Creature - Human Scout
Text: Morbid - When Woodland Sleuth enters the battlefield, if a creature died this turn, return a creature card at random from your graveyard to your hand.
Power/Toughness: 2/3 Woodland Sleuth Use our Collection Sale Page
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Magic The Gathering > Innistrad Foil
Wreath of Geists
Rarity: Uncommon
Color: Green
Casting Cost: G
Type: Enchantment - Aura
Text: Enchant creature. Enchanted creature gets +X/+X, where X is the number of creature cards in your graveyard. Wreath of Geists Use our Collection Sale Page
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Magic The Gathering > Innistrad Foil
*: stock marked with a star like this are not on hand and will be found for you when you order.
<<Page 12  


PAGE 1 : Abattoir Ghoul...Bloodgift Demon
PAGE 2 : Bloodline Keeper...Cobbled Wings
PAGE 3 : Corpse Lunge...Devil's Play
PAGE 4 : Diregraf Ghoul...Forest
PAGE 5 : Fortress Crab...Grasp of Phantoms
PAGE 6 : Grave Bramble...Into the Maw of Hell
PAGE 7 : Invisible Stalker...Mask of Avacyn
PAGE 8 : Mausoleum Guard...Naturalize
PAGE 9 : Nephalia Drownyard...Reaper from the Abyss
PAGE 10 : Rebuke...Skaab Goliath
PAGE 11 : Skaab Ruinator...Stromkirk Patrol
PAGE 12 : Sturmgeist...Urgent Exorcism
PAGE 13 : Vampire Interloper...Wreath of Geists




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