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Dark Ascension

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*: stock marked with a star like this are not on hand and will be found for you when you order.
Thought Scour
Rarity: Common
Color: Blue
Casting Cost: U
Type: Instant
Text: Target player puts the top two cards of his or her library into his or her graveyard.Draw a card. Thought Scour Use our Collection Sale Page
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Magic The Gathering > Dark Ascension
Thraben Doomsayer
Rarity: Rare
Color: White
Casting Cost: 1WW
Type: Creature - Human Cleric
Text: {T}: Put a 1/1 white Human creature token onto the battlefield.Fateful hour - As long as you have 5 or less life, other creatures you control get +2/+2.
Power/Toughness: 2/2 Thraben Doomsayer
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Magic The Gathering > Dark Ascension
Thraben Heretic
Rarity: Uncommon
Color: White
Casting Cost: 1W
Type: Creature - Human Wizard
Text: {T}: Exile target creature card from a graveyard.
Power/Toughness: 2/2 Thraben Heretic Use our Collection Sale Page
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Magic The Gathering > Dark Ascension
Torch Fiend
Rarity: Common
Color: Red
Casting Cost: 1R
Type: Creature - Devil
Text: {R}, Sacrifice Torch Fiend: Destroy target artifact.
Power/Toughness: 2/1 Torch Fiend Use our Collection Sale Page
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Magic The Gathering > Dark Ascension
Tower Geist
Rarity: Uncommon
Color: Blue
Casting Cost: 3U
Type: Creature - Spirit
Text: Flying. When Tower Geist enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Power/Toughness: 2/2 Tower Geist Use our Collection Sale Page
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Magic The Gathering > Dark Ascension
Tracker's Instincts
Rarity: Uncommon
Color: Green
Casting Cost: 1G
Type: Sorcery
Text: Reveal the top four cards of your library. Put a creature card from among them into your hand and the rest into your graveyard.Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) Tracker's Instincts Use our Collection Sale Page
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Magic The Gathering > Dark Ascension
Tragic Slip
Rarity: Common
Color: Black
Casting Cost: B
Type: Instant
Text: Target creature gets -1/-1 until end of turn.Morbid - That creature gets -13/-13 until end of turn instead if a creature died this turn. Tragic Slip Use our Collection Sale Page
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Magic The Gathering > Dark Ascension
Ulvenwald Bear
Rarity: Common
Color: Green
Casting Cost: 2G
Type: Creature - Bear
Text: Morbid - When Ulvenwald Bear enters the battlefield, if a creature died this turn, put two +1/+1 counters on target creature.
Power/Toughness: 2/2 Ulvenwald Bear Use our Collection Sale Page
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Magic The Gathering > Dark Ascension
Undying Evil
Rarity: Common
Color: Black
Casting Cost: B
Type: Instant
Text: Target creature gains undying until end of turn. (When it dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) Undying Evil Use our Collection Sale Page
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Magic The Gathering > Dark Ascension
Vampire Token
Rarity: Token
Color: Black
Type: Creature - Vampire
Text: Lifelink
Power/Toughness: 1/1 Vampire Token Use our Collection Sale Page
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Magic The Gathering > Dark Ascension
Vault of the Archangel
Rarity: Rare
Color: Land
Type: Land
Text: {T}: Add {1} to your mana pool.{2}{W}{B}, {T}: Creatures you control gain deathtouch and lifelink until end of turn. Vault of the Archangel Use our Collection Sale Page
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Magic The Gathering > Dark Ascension
Vengeful Vampire
Rarity: Uncommon
Color: Black
Casting Cost: 4BB
Type: Creature - Vampire
Text: Flying. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Power/Toughness: 3/2 Vengeful Vampire Use our Collection Sale Page
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Magic The Gathering > Dark Ascension
Village Survivors
Rarity: Uncommon
Color: Green
Casting Cost: 4G
Type: Creature - Human
Text: Vigilance. Fateful hour - As long as you have 5 or less life, other creatures you control have vigilance.
Power/Toughness: 4/5 Village Survivors Use our Collection Sale Page
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Magic The Gathering > Dark Ascension
Vorapede
Rarity: Mythic rare
Color: Green
Casting Cost: 2GGG
Type: Creature - Insect
Text: Vigilance, trample. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Power/Toughness: 5/4 Vorapede
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Magic The Gathering > Dark Ascension
Wakedancer
Rarity: Uncommon
Color: Black
Casting Cost: 2B
Type: Creature - Human Shaman
Text: Morbid - When Wakedancer enters the battlefield, if a creature died this turn, put a 2/2 black Zombie creature token onto the battlefield.
Power/Toughness: 2/2 Wakedancer Use our Collection Sale Page
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Magic The Gathering > Dark Ascension
Warden of the Wall
Rarity: Uncommon
Color: Artifact
Casting Cost: 3
Type: Artifact
Text: Warden of the Wall enters the battlefield tapped.{T}: Add {1} to your mana pool.As long as it's not your turn, Warden of the Wall is a 2/3 Gargoyle artifact creature with flying. Warden of the Wall Use our Collection Sale Page
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Magic The Gathering > Dark Ascension
Wild Hunger
Rarity: Common
Color: Green
Casting Cost: 2G
Type: Instant
Text: Target creature gets +3/+1 and gains trample until end of turn.Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) Wild Hunger Use our Collection Sale Page
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Magic The Gathering > Dark Ascension
Wolfbitten Captive
Rarity: Rare
Color: Green
Casting Cost: G
Type: Creature - Human Werewolf
Text: {1}{G}: Wolfbitten Captive gets +2/+2 until end of turn. Activate this ability only once each turn.At the beginning of each upkeep, if no spells were cast last turn, transform Wolfbitten Captive.//FLIP//Krallenhorde KillerType:Creature   WerewolfPower/Toughness:2/2Text:: Krallenhorde Killer gets +4/+4 until end of turn. Activate this ability only once each turn. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Killer.
Power/Toughness: 1/1 Wolfbitten Captive Use our Collection Sale Page
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Magic The Gathering > Dark Ascension
Wolfhunter's Quiver
Rarity: Uncommon
Color: Artifact
Casting Cost: 1
Type: Artifact - Equipment
Text: Equipped creature has '{T}: This creature deals 1 damage to target creature or player' and '{T}: This creature deals 3 damage to target Werewolf creature.'. Equip {5} Wolfhunter's Quiver Use our Collection Sale Page
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Magic The Gathering > Dark Ascension
Wrack with Madness
Rarity: Common
Color: Red
Casting Cost: 3R
Type: Sorcery
Text: Target creature deals damage to itself equal to its power. Wrack with Madness Use our Collection Sale Page
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Magic The Gathering > Dark Ascension
*: stock marked with a star like this are not on hand and will be found for you when you order.
<<Page 7  Page 9>>


PAGE 1 : Afflicted Deserter...Chosen of Markov
PAGE 2 : Clinging Mists...Elgaud Inquisitor
PAGE 3 : Emblem Sorin, Lord of Innistrad...Geralf's Mindcrusher
PAGE 4 : Ghoultree...Hinterland Hermit
PAGE 5 : Hollowhenge Beast...Midnight Guard
PAGE 6 : Mikaeus, the Unhallowed...Scorch the Fields
PAGE 7 : Scorned Villager...Thalia, Guardian of Thraben
PAGE 8 : Thought Scour...Wrack with Madness
PAGE 9 : Young Wolf...Zombie Apocalypse




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